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Layer Space Transforms for rasterized layers

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Hi!

 

Here is an expression applied to an effect's 2D point parameter applied on a 3D layer:

 

fromCompToSurface(toComp([value[0],value[1], -Z]))

 

I'd like to modify it so that it works when my layer is rasterized.

 

It almost works with:

 

toComp(fromWorld([value[0],value[1], -Z]))

 

but there's a difference when Z becomes big. And the difference is huge when I rotate my Layer...

 

Any idea?

 

Thanx,

François


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