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Varying Speed Of Fractal Noise Ocean Waves With Expressions

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Hi,

 

Possible Noob question:

 

I've been following:

  http://allbetsareoff.com/2009/06/ocean-water-effect/

 

The video results are here: http://vimeo.com/5384704

 

He uses the Fractal Noise plug-in to make the water and the sky. Starting at 9:45 or so he talks about using an Expression in the 'Offset Turbulence' to create a certain 'speed' of the water.

 

Programming variables I understand, but I am a total noob when it comes to AE expression variables. The expression he uses is:

 

X = effect("Fractal Noise")("Offset Turbulence")[0];

[X, time*190]

 

So it seems like varying the number 190 increases or decreases the speed of the waves.

 

What I would like to do is have the speed -accelerate- over time. The entire video is going to be prox. 3:25. I was hoping there was something akin to keyframes I could use to make it -very- slow in the beginning, then at a certain point, quicken, then at another point -really- speed up and then finally, slow down again... independent of the sky.

 

If this is not easily done, I suppose I can render the sky and water separately and use keyframes in Premiere to speed up/slow down, but I figured I'd use this as a learning opportunity.

 

SO: Is there a way to assign a variable to that 'constant' value (190) which is based on the time position? Pseudo Code:

 

X = effect("Fractal Noise")("Offset Turbulence")[0];

[X, time* if(CurrentPositionInSeconds<200) ? 190 : 60]

 

Ideas?

 

TIA,

 

---JC


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